初心者応援データベース

IDENVERSIOEMPIRE

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Take Them Down

Deal Physical damage to target enemy. If no other allies have the Leader tag, Iden deals damage two more times. For each critical hit, Iden recovers 5% Health and Protection.
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Push Forward

Deal Physical damage to all enemies and inflict Vulnerable for 2 turns. Dispel all buffs on target enemy and inflict Healing Immunity for 2 turns and Stun for 1 turn. These effects can't be resisted by Rebel enemies. If no other allies have the Leader tag, call all other non-Droid Imperial Trooper allies to assist, dealing 20% less damage.
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We Can Grieve Later

Dispel all debuffs on Imperial Trooper allies. Iden gains Protection Up (100%) for 2 turns, and all other Imperial Trooper allies gain Protection Up (50%). Imperial Trooper allies recover 35% Protection.

If no other allies have the Leader tag, all non-Droid Imperial Trooper allies gain We Adapt, Or Die for 3 turns, which can't be copied.

We Adapt, Or Die: +30% Critical Chance, +30% Offense, and +30 Speed; revive with 70% Health when defeated; if dispelled, recover 80% Health, gain 80% Turn Meter, and can't be critically hit for 2 turns
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First In, Last Out

If no other allies have the Leader tag, and all allies are non-Droid Imperial Troopers, Iden gains 100% Turn Meter at the start of each encounter, and whenever she is defeated she revives with 100% Health and Protection if there is another active Imperial Trooper ally.

While Iden has Protection Up, she has +30% Potency; while she is active, Imperial Trooper allies have +30% Offense.
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Exactly as Planned

Imperial Trooper allies have +35% Critical Chance, +35% Offense, and +35 Speed.

At the start of battle, if no other allies have the Leader tag, whenever a non-Droid Imperial Trooper ally attacks out of turn, they gain 2% Offense (stacking) until the end of the encounter, Critical Damage Up for 2 turns at the start of each encounter, have +100% counter chance, and while enemies are Vulnerable, they have -25% Speed.

While in Grand Arenas: At the start of battle, if no other allies have the Leader tag, Imperial Trooper allies also gain 35% Max Health and Max Protection, and whenever an enemy attacks out of turn, Imperial Trooper allies recover 20% Health and Protection and gain 10% Turn Meter.