Deal Physical damage to target enemy and the weakest enemy. If all enemies are debuffed, IG-11 recovers 20% Protection.
FUNCTION: PROTECT
Deal Physical damage to all enemies and inflict Tenacity Down for 2 turns. Deal Physical damage again to enemies with Damage Over Time or Shock. IG-11 Taunts for 2 turns.
Nurse Droid Protocol
Target ally recovers Health equal to 30% of IG-11's Max Health, and all other allies recover half that amount. If IG-11 is Taunting, he gains Health Steal Up and Retribution for 2 turns. Droid and Scoundrel allies gain Foresight for 2 turns.
Child's Favor
At the start of battle, IG-11 gains Max Protection equal to 20% of his Max Health. If Kuiil is an ally, IG-11 gains 40% instead and Taunts for 2 turns at the start of each encounter. Whenever another Droid or Scoundrel ally attacks during an enemy turn, IG-11 assists (limit once per ally per turn). At the start of IG-11's turn, he dispels all debuffs from Droid and Scoundrel allies. For each debuff dispelled this way, IG-11 inflicts Damage Over Time for 2 turns on a random enemy, which can't be evaded.