Inflict Healing Immunity on target enemy for 2 turns, which can't be evaded or resisted, and call a random other Light Side Mandalorian ally to assist, dealing 50% less damage. If it is IG-12 & Grogu's turn, inflict Ability Block for 1 turn, which can't be evaded or resisted, and remove the damage penalty from the assisting ally.
Yes.
The weakest ally and the target ally dispel all debuffs on themselves and recover Health equal to 30% of IG-12 & Grogu's Max Health. All allies gain Defense Up for 2 turns.
No. No. No.
Call other target ally to assist. Inflict Blind and Daze on all enemies for 2 turns, which can't be evaded. Dispel all buffs from all enemies and Stun target enemy for 1 turn.
Yes. Yes. Yes.
If The Mandalorian (Beskar Armor) is an ally at the start of battle, IG-12 & Grogu gains the Scoundrel tag for the rest of battle. IG-12 & Grogu has +100% counter chance. For each Light Side Mandalorian ally at the start of battle (excluding summoned allies), IG-12 & Grogu gains 20% Max Health. At the start of IG-12 & Grogu's turn, all Light Side Mandalorian allies recover 10% of his Max Health. If they're at full Health, they gain Offense Up and Protection Up (10%) for 1 turn instead. Whenever IG-12 & Grogu uses a Special ability, a random other Light Side Mandalorian ally assists, gaining additional effects depending on the ability used. Yes.: Assisting ally reduces their cooldowns by 1 No. No. No.: Assisting ally deals 20% more damage and assists again If there are no other allied combatants at the start of a turn, IG-12 & Grogu escapes from battle. While in Territory Wars: The first time each allied Light Side Mandalorian ally loses all Protection, IG-12 & Grogu gains a bonus turn and the cooldown of No. No. No. is reset. Call an additional other ally whenever IG-12 & Grogu uses a Special ability and they gain additional effects depending on the ability used. Yes.: Assisting ally deals 10% more damage and recovers 20% Protection No. No. No.: Assisting ally gains 20% Turn Meter