Deal Physical damage to target enemy and recover 30% Health. If this attack deals any damage, reduce the cooldowns of Jolee's other abilities by 1.
Eh, You Do It
Another target ally Assists. Heal that ally for 30% of Jolee's Max Health, then all other Jedi allies recover half that amount.
That Looks Pretty Bad
Dispel all debuffs on target ally and they recover 40% Health. Then, Revive all defeated Jedi allies at 80% Health and grant those allies Crit Immunity for 5 turns.
Don't Interrupt Me!
Jolee has +100% Tenacity and is immune to Turn Meter reduction effects. In addition, at the start of the battle, he gains bonus Critical Avoidance equal to half of his Tenacity.
Experience and Wisdom
Jolee has +30% Max Health. Whenever he uses an ability that targets an ally, he grants that ally Protection Up for 2 turns equal to 30% of his Max Health.