Deal Physical damage to target enemy and inflict Potency Down for 2 turns with a 10% chance to inflict Shock for 2 turns. If all allies were Hutt Cartel at the start of battle, and Krrsantan is Taunting, inflict Evasion Down and Shock on target enemy for 2 turns.
Ferocious Fusillade
Deal Physical damage to target enemy. Gain Defense Up and Taunt for 2 turns and recover 10% Health and Protection. If the ally in the Leader slot is Hutt Cartel, gain Protection Up (50%) for 2 turns and recover 5% Health and Protection for each other Hutt Cartel ally.
Dismember
Deal Physical damage to target enemy and inflict Disarm for 2 turns or until Krrsantan is defeated and remove it from all other enemies. This debuff can't be copied, dispelled, or resisted. This ability starts on cooldown. If all allies were Hutt Cartel at the start of battle: Increase target enemy's cooldowns by 1, which can't be resisted. If Krrsantan is Taunting, inflict Ability Block for 2 turns and Krrsantan gains 50% Max Health (stacking, max 100%). Disarm instead lasts until the end of the encounter or until Krrsantan is defeated. Disarm: -50% Critical Damage and Offense (doesn't stack with Critical Damage Down or Offense Down); whenever this character uses a Basic ability, they gain Damage Over Time for 2 turns, which can't be resisted
Champion of the Fighting Pits
At the start of battle, Krrsantan gains 30% Defense and Max Health. Whenever Krrsantan loses Taunt, he recovers 10% Health and Protection. If all allies were Hutt Cartel at the start of battle: At the start of each encounter, Krrsantan Taunts and gains Speed Up for 2 turns. Whenever he loses Taunt, he gains it for 1 turn if the ally in the Leader slot has more than 50% Protection. The first time he is defeated, he revives with 60% Health and recovers 60% Protection at the end of the ally in the Leader slot's turn. Dismember no longer starts on cooldown, and its cooldown is reset at the start of each encounter. While in Grand Arenas: At the start of battle, Krrsantan gains 40% Max Protection. While he is active, all enemies have -30% Potency. If all allies were Hutt Cartel at the start of battle: Krrsantan is immune to Ability Block and cooldown increase and the first time the ally in the Leader slot (excluding himself) falls below 50% Health, Krrsantan Taunts for 2 turns and the ally in the Leader slot recovers 50% Protection.
Krrsantan's Payout
Whenever Krrsantan receives Rewards from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader abilities.) Payout: Krrsantan gains 50% Critical Avoidance until the end of battle. He Taunts for 2 turns and recovers 40% Health and Protection. If the ally in the Leader slot is a Galactic Legend and Hutt Cartel, Krrsantan also gains Damage Immunity for 2 turns and 30% Tenacity until the end of the battle.
Formidable Ferocity
Scoundrel allies have +30% Health Steal, Max Health, and Max Protection. Whenever a Hutt Cartel ally is critically hit, they gain 5% Offense (stacking) for 2 turns. When Krrsantan is in the Leader slot, and not the Ally slot, the following Contract is active: Contract: Defeat the enemy Leader (only Scoundrel allies can contribute to the Contract.) Reward: All Bounty Hunter allies have their Payouts activated, and all Bounty Hunter or Scoundrel allies gain 25% Health Steal and Max Health.