Deal Physical damage and inflict Potency Down on target enemy for 1 turn. If that enemy has 50% or more Health, Padawan Obi-Wan gains 20% Turn Meter and Foresight for 1 turn. Deal 5% more damage (stacking, max 50%) for each stack of Heal Over Time Padawan Obi-Wan has. If there was an ally Master Qui-Gon at the start of battle: If target enemy has less than 50% Health, Padawan Obi-Wan gains Defense Penetration Up and Offense Up for 1 turn.
Redirected Blast
Deal Physical damage to target enemy and Daze them for 2 turns. If this attack critically hits, remove 100% Turn Meter from target enemy and Padawan Obi-Wan gains 100 Speed for 2 turns. This attack can't be evaded.
Sweeping Assault
Deal Physical damage and inflict Defense Down for 2 turns on all enemies, then if there is an active ally Queen Amidala, deal damage again. Galactic Republic Jedi allies gain Critical Chance Up and Offense Up for 2 turns.
Nobility in Restraint
At the start of battle, Padawan Obi-Wan gains 25% Critical Chance for each other Galactic Republic ally and if there is an ally Master Qui-Gon and Queen Amidala, Padawan Obi-Wan gains Discipline until the end of battle which can't be copied, dispelled, or resisted. Padawan Obi-Wan has +5% Critical Chance (stacking, max 50%) for each stack of Heal Over Time on him and +5% Critical Damage (stacking, max 50%) for each stack of Protection Over Time on him. if there is an ally Master Qui-Gon, whenever he uses an ability during his turn, Padawan Obi-Wan assists dealing 40% less damage. The first time Master Qui-Gon is defeated, Padawan Obi-Wan takes a bonus turn and gains 5% Offense for each Relic Amplifier level Master Qui-Gon had for 4 turns. If there is an active Handmaiden Decoy, Padawan Obi-Wan grants her 50% Defense. If Padawan Obi-Wan is active, whenever another ally is critically hit, they gain Defense Up for 1 turn and Padawan Obi-Wan gains Critical Damage Up for 1 turn. Discipline: Attacks can't be countered; whenever this character gains a stack of Protection Over Time they also gain a stack of Heal Over Time for 2 turns; this character's attacks ignore Protection While in Conquests: Allies gain 10% Max Health and Max Protection and 30 Speed. Allies gain an additional 10% Max Health and Max Protection for each Relic Amplifier level Padawan Obi-Wan has. Cut the Offense of Sith enemies in half until the end of battle. Padawan Obi-Wan has a 50% chance to take a bonus turn whenever an enemy ends their turn. When Padawan Obi-Wan starts this bonus turn, allies recover 75% Health, gain 75% Offense for 2 turns, and enemies are inflicted with Buff Immunity and Healing Immunity for 2 turns, which can't be resisted. If Padawan Obi-Wan's Stamina is 50% or greater: Whenever an ally uses a Special ability, they inflict Accuracy Down, Critical Chance Down, Critical Damage Down, Defense Down, Evasion Down, Offense Down, Potency Down, Speed Down, Stagger, and Tenacity Down on target enemy for 2 turns, which can't be evaded. If Padawan Obi-Wan's Stamina is 50% or greater: Whenever Padawan Obi-Wan uses a Special ability, allies gain Accuracy Up, Critical Chance Up, Critical Damage Up, Defense Up, Evasion Up, Offense Up, Potency Up, Speed Up, and Tenacity Up for 2 turns.