Deal Physical damage to target enemy and inflict Damage over Time for 3 turns. If they were already debuffed, deal damage again.
Disciplined Set Up
The Mandalorian (Beskar Armor) gains 1 stack of Whistling Birds for each enemy (max 20 stacks), and he may only use Swift Takedown the next time he uses an ability. Until The Mandalorian (Beskar Armor) uses Swift Takedown, he can't assist or counter attack, he ignores Stealth and Taunt, and he gains 1 stack of Whistling Birds whenever an enemy takes damage (max 20 stacks). Whistling Birds last until Swift Takedown is used or until The Mandalorian (Beskar Armor) is defeated. Whistling Birds: Deal true damage to target enemy for each stack when using Swift Takedown
Wonder of the Force
Dispel all debuffs on all Scoundrel allies and equalize their Protection. All Scoundrel allies recover 20% Protection. Remove 20% Turn Meter from all enemies, which can't be evaded. The Mandalorian (Beskar Armor) and target other Scoundrel ally gain Damage Immunity for 1 turn, which can't be copied, dispelled, or prevented, and Tenacity Up for 2 turns. This ability starts on cooldown.
Protective Intuition
The Mandalorian (Beskar Armor) is immune to Ability Block and has +40% Potency and Tenacity. The first time each Scoundrel ally falls below 75% Health, The Mandalorian (Beskar Armor) dispels all debuffs on himself, gains 1 stack of Whistling Birds, and takes a bonus turn, and the cooldown of Wonder of the Force is reset.
Seasoned Tactics
For each Scoundrel ally at the start of battle (excluding summoned allies), Scoundrel allies gain 5% Max Health, Max Protection, and Offense. Whenever an enemy takes damage, Scoundrel allies gain 2% Turn Meter.